Take the role of an evil wizard and seek the ultimate knowledge of destruction. Explore the world, murder innocent villagers and burn their homes. Build your dungeon, lay traps and prepare for an assault of angry heroes.
When you control your minions the game becomes a classic roguelike, with turn-based and very tactical combat. You can also play as an adventurer and assault dungeons made by you or other players.
You will dig deep into the mountain and build dozens of rooms, corridors and traps. Your minions will train and produce weapons and armor. Prisoners will be tortured. You will research new technologies like alchemy, beast mutation and sorcery.
The world is simulated on a very detailed level. Creatures use equipment and consumable items. There are dozens of special items, spells, attributes and special attacks. You can cut off heads and limbs and blind or poison your enemies. If you’re not careful with fire, you can burn an entire forest or even your own dungeon.
Retire your dungeon and let other players explore it as adventurers, witnessing the destruction you’ve done and fighting with the forces that you’ve left behind.
You can buy the full commercial version on Steam, Humble Store or Itch.io. You can also get it by donating to an animal charity. There is also a free version, which is the same as the full release, minus graphics and sound. Finally, the full source code is available under the GPL license, so you can even modify the game! Go to downloads for more information.
I've got the same piece of good news for you as always: the KeeperRL team is working on the game continuously, and the next patch is underway! But there is more: I'm also happy to... more
This is a bug fixing patch that takes care of a few issues in the Alpha 25 update. Many of them have been reported by players through the in-game "report bug" tool. Thanks to... more
KeeperRL Alpha 25 is finally out! This is another patch with a lot of gameplay improvements, focusing especially on dungeon development. It includes moat building, special items... more
I haven't posted updates for a while, but KeeperRL's development has been quite steady. Among other things, I've done a lot of work in the UI department, of which you'll find a... more
I've been working on the next KeeperRL update at full steam for the past few weeks. The changes have all been oriented around gameplay and not very hard in terms of programming,... more